World & Eras
8 entries in this section.
The Calamity
The global collapse that begins the Days of Reckoning and turns survival into the central struggle.
Days of ReckoningSurvivor Bands
Small communities and roaming groups that organize for protection, resources, belief, or control.
EraShadows of Strife
In 2049, the modern world remains standing. Technology shapes daily life, powerful interests compete for influence, and people pursue their ambitions amid growing tensions.
EraDays of Reckoning
On January 1, 2050, the Calamity shatters civilization. Governments and essential services collapse, Machines turn against humanity, and survivors struggle for food, shelter, and safety. Small communities must decide whom to trust and how to defend what remains.
EraRise of the Corporations
Three years after the Calamity, corporations rule separate territories, controlling resources, security, and the lives of those under their protection. These divided powers form alliances against increasingly coordinated Machine legions. Heralds and Nobles direct Machine forces whose allegiance is to a figure they call Mother.
EraCorporation Wars
By 2080, conglomerates dominate a dramatically cyberpunk world. Corporate rivalries erupt into warfare, with advanced technology, armed forces, and competing interests shaping life inside and beyond their territories.
EraMartian Wars
Humanity attempts to return to Mars, but the arriving craft face devastating resistance and are shot down during their descent. The return goes catastrophically wrong, opening a conflict with the Martians.
EraSolar Wars
Warfare spans the Solar System. Fleets clash in massive space battles, and campaigns extend beyond a single planet to conflicts fought across interplanetary distances.