JUSTICE
Serena Justice protects four broken blocks as if they are the last city on Earth. Raiders know the patrol pattern. Families know the signal for shelter. Justice knows every doorway where she failed to arrive in time—and she refuses to add another.

Command brief
Serena Justice protects four broken blocks as if they are the last city on Earth. Raiders know the patrol pattern. Families know the signal for shelter. Justice knows every doorway where she failed to arrive in time—and she refuses to add another.
Personality
Disciplined
Severe
Compassionate beneath restraint
Unforgiving of predators
Motivations
Keep families from suffering her losses
Find the truth about her missing fiancé
Make her district safe enough to grow
History
She lost her parents during the food riots of 2048 and her fiancé in the border-war chaos. When the Calamity erased the systems that might have answered her questions, she built a smaller system of her own: patrol, warning, response, protection.
The name Justice is not a claim of moral perfection. It is the standard she forces herself to meet every night.
Signature Talents
Two Weapon Fighting
Twin Strike
Precise Strike
Martial Arts
Evasion
Equipment
Twin telescoping batons
Dual mini-SMGs
Concealable armor
Neighborhood signal kit
Tactics
Close from cover, break weapon arms with the batons, and reserve the SMGs for threats too numerous or armored to control silently.
This wiki entry is a general description. Consult the Core Rulebook for exact rules and values.