Zed
A dangerous close-combat specialist known for turning enemies into pretzels.

Command brief
Before armor and scars, Zed was a wrestler chasing a spotlight that never came. The original starter build keeps that truth intact: no hammer, no shield, no competing weapon identity—just an armored grappler who seizes the most dangerous opponent and turns them into a pretzel.
Personality
Blunt
Loyal
Protective
Food-motivated
Motivations
Protect his survivor family
Perfect the pretzel recipe
Prove control beats firepower at arm’s reach
History
Wrestling gave Zed a language for pressure, control, and surviving disappointment. SWAT work gave that language armor and consequences.
He is clumsy over furniture, terrifying once adjacent, and unexpectedly serious about cooking for the people he protects.
Signature Talents
Wrestling
Body Slam III
Improved Grab
Shoulder Throw
Extra Attack II
Equipment
Light tactical armor
Reinforced metal gauntlets and boots
Cooking kit
Twenty rations
Tactics
Close on the priority threat, open with an unarmed combination, let No Holds Barred drive the follow-through, and choose Body Slam or Shoulder Throw based on whether damage or position matters more.
This wiki entry is a general description. Consult the Core Rulebook for exact rules and values.